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Blizzard Entertainment has a new debut: Overwatch, a Pixaresque Windows shooter game with a rumored 2015 beta release. Blizzard, known for its MMORPG World of Warcraft, has taken an exciting step in the development of this game.

The trailer opens with a Ken Burns Generalization Montage – an effect that combines still images with slight camera movement to create a feeling of ‘everyone together’. This montage combines a variety of push in and pull out movements in addition to multiple heroic angles (angles shot from below or above the subject to generate a sense of boldness) to create intensity. This opening, revealed to be a documentary lionizing the past, transitions into a wide shot of two neotenous boys. Neoteny, an effect most prominent in Japanese anime, shows bigger eyes and puffier cheeks for more child like faces. It’s generally appealing to audiences especially when audiences know the subjects aren’t real. This softer and gentler approach to a shooter game is a bit novel in a field crowded with games like Call of Duty. Beautifully animated characters fighting in steadily edited sequences exhibit that this game entails a potentially more casual gaming experience. Experienced gamers may find this gameplay a bit slow since their manual skills are highly developed (gamers learn skills like spatial recognition and response time); however, there is no halt to the excitement as the trailer reveals. Digital animation grants existence to unrealistic things in a realistic environment, and Overwatch epitomizes a shooter game mentality within kid-friendly environments.


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